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We would like to present you the 4th tournament of WES EU Online Evening Cup series, which will be held on this website on June, 22th, 20:00 WES. This tournament series is set to develop the skill level of European teams and to improve the training process. Moreover a spirit of competition is always better then a boring pcw. Good luck to everyone, you'll need it!
Tournament prize-pool:
1st place -VIP accound for the team for a period of 14 days
Tournament information:
Official irc channel - #wesgg @ quakenet.org Official anticheat - Custodia (teams must create match themselves)
Registration
(Just click and fill)
All games are held ONLY on tournament servers where we already have HLTV servers for the spectators all over Europe. That is why we are asking you to check the ping and give us your feedback in the comments to this newspost (please your country, ping, trace to the server when writing the comment) - BEFORE the tournament start. Once the tournament have started, the complaints are not accepted.
Game servers (monitoring):
eucup1.wesgg.com:27021 - eucup1.wesgg.com:27036
HLTV servers (for spectators):
hltv.kerch.net:27101- hltv.kerch.net:27116
The automated tournamnet system is used for the tournament, that is why:
Password for server entry you can find in private messages under the Profile menu.
Automatic menu in game server - All captains from all teams CAN do restars and etc from menu ECUP in console in game. Jusr write ECUP in console and press enter (only captains).
Important rule - nicknames in game + STEАM ID should correspond to nicknames + STEAM ID set in the player profile on the website!
After the game - the LOSER team must enter the game result on the webpage. This should be done by a team's leader in team leader's menu (article - game result). The ones who will not enter the result or will enter a fake score should be banned for 3 tournaments. The winner team should monitor the valid result entry and report to the head admin. Otherwise the winner team will be banned for 1 tournament.
Should you have any questions, please address them to KerchNET_Asp1 or KerchNET_ReD in mirc.
Zelenchenkov "KerchNET_ReD" Dmitriy, 20/06/2010 10:22:29 | Reads : 566 Materials used
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