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WES Masters Euro Cup #2: FINAL

0001286_001.jpg

Today we are glad to announce the final for the second edition of  WES Masters Cup EU #2, which will take place this weekend. The finals will gather some of the top teams from Europe and CIS countries. Due to the impressive agiotage for the last event, we have decided to enlarge the number of finalists from 16 to 32 teams. Qualification rounds for WES Masters were held in Balkans, Ukraine, Russia, Belorussia, Moldova, Baltics, Polish,  Czech Republic,  Hungary and  Slovakia. We had also 5 open European Qualifiers which has gathered around 300 teams from all over Europe. A total amount of 500 teams have joined the qualifier rounds and we belive it is not the limit. We are planning to add more european countries for the next Masters edition, enlarge the team limit to 64 and set up team ratings + make final in league format. Well, these are the plans and now we want to share the detailed information about the upcoming event on June 12th-13th. Let's see the winter off together!

Prize pool for the tournament was gladly provided by Arbalet. We are very grateful to this man for his share in the tournament.

The main goal of WES Masters Europe event is to increase skill level of tournament participants along with the creating of the interesting product of the high quality. Your favorite series of tournaments is on track! We are also proud to announce that all preliminary rounds will be played via the automatic tournament system of WESGG.com. As we have promised, the tournament rating (teams and countries) will be set up, determining the number of slots given for the national qualifications.

Technical partner of the tournament: "Datagroup" company
Official anti-cheat of the tournament: Custodia
Official website of the tournament: http://www.wesgg.com

 

HLTV MONITORING:

!!! =>http://mon.wesgg.com/wes/ <= !!!

Just click and watch!

GRID  (the last online results)

 

Tournament prize pool:

1st place = $2000
2nd place = $1000
3rd place = $500

WES Masters Cup #1 participants:

1.  Mortal Teamwork
2.  Frag-eXecutors
3.  Mojawics
4. es.gif Team Wizards
5. no.gif Oslo lions 
6. ua.gif Ping
7. es.gif x6tence
8. http://wesgg.com/images/flag/dk.gif Roskilde Ravens (OSLF.DK)
9.  aAa
10.  Suicide
11.  volgare.ogc
12.  maniaX eSports
13.  fragXpress
14.  Canei-Gaming
1
5. md.gif esprit
16.  USSR
17.  88-gaming
18. ua.gif KerchNET
19. ua.gif maverick
20.  BenQ DELTA
21.  tMoe
22. be.gif Antwerp Aces
23. no.gif Online Kingdom
24.  klan banan
25. pl.gif PGS D-Link
26.  BANDIT3N
27.  eSuba
28.  syNergy
29
.  teamteam
30.  neXtPlease
31.  guys Not ugly
32. belarus.gif noe3g

European Finals tournament system:

1st Playday:  Group Stage (4 groups 8 teams each) - each team will play 7 games.

1st and 2nd group will start at 18-00 CET
3rd and 4th group will start at 11-00 CET

2nd Playday: Single Elimination BO3 for TOP12 teams proceeded from the group stage (3 teams from each group). First places of the groups proceed one play-off round further.

Rules:

Dates - June, 12th (Groupstage); June, 13th (Playoff)
Start - 11:00 and 18-00 СЕТ (upper);
Tournament System - Groupstage + Single Elimination BO3
Official IRC channel - #wesgg on QuakeNet;
Tournament Servers - your server (suitable for both teams). If you cannot find your own server, the organizes will provide you with 1 of 8 bouncer4you servers (Frankfurt);
Tournament grid - available at www.wesgg.com 
Official map - de_dust2; de_inferno; de_nuke; de_train; de_tuscan (you can see maps by tours in Menu Additionally in CUP)
Official Anti-CheatCustodia (match ID is created and informed to all players by one of the team-leaders);
Tournament Organizer - KerchNET_ReD (email = progames@kerch.net; STEAM: KerchNET_ReD)

HLTV - All teams are obliged to inform their server IP + password + server rcon to their referee. Match may not be started untill HLTV is connected (WES HLTV);
Server administration - Captaine of team is the only person authorized to admin the server (restarts, map change, pause). Pause can be taken at the start of the round and may not exceed 2 minutes. There may be not more then 2 pauses per match. Team captain must inform referee about all pauses happened.
Disputes solving - The referee in the only person authorized to accept the disputes. All disputes should be submited within 15 minutes after the match. 
Player personal information - Each player has to record POV demo and make a screnshot (32 bit smoke verification) at the betinning of the match or if he was kicked from the match when TAB was pressed.

 

Group relegation rules :

1. By points (3 points for victory, 1 point for tie).
2. By rounds difference. All teams must play 30 rounds in group
3. By personal match result, if both previous rules are equal.
4. If first three rules do not determine the group ranking, the golden match will be played untill a winner is deterined. 
5. If more then two teams have equal points, round difference is calculated only before contesting teams.
 
Second playday:
 
Playoff mappick: Every team removes one map and play thre rest three maps, first map is removed by the 3rd place in group. The first map is chosen by the team who was removing maps first. Second map is а pick of another team (two remaining maps). The third map will be played if needed (1:1 score).
 
Tournament Head Admin - KerchNET_ReD (progames@kerch.net)
Referees: WES_Illusion, WES_Perf, WES_cristopher, WES_asp1, WES_slo
 
You can ask them in irc all questiones about cup. Gl!
 
 
New time of matches:
 
aaa - ping @ 18-00 CET
maniax - FX @ 18-00 CET
aaa vs FX @ 19:00 CET
maniaX -ping @ 19-00 CET
FX vs ping @ 20-00 CET

Bal "Female_Devil" Julia, 12/06/2010 00:00:01 | Reads : 12390
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